I’m laying on my bed reminiscencing about the good days of Socom 2. I loved the rating system, it was based on talent…or who can cheat the best. Anyways it was based on your rating in the leaderboards. The higher you are up the boards, the different icon you are given.
Anyways, I found that this was a good way on telling apart who was good and who was a scrub..Damn butter sticks!
I miss those days. Call of Duty’s prestige system is just a measurement on how long a player has been playing not exactly how good he is. If q company could some create a hybrid rating system of leveling up and world rank, it would develop a more competitive environment.
The sad part of this? Besides the fact this will never happen…it’s the reason why. it is not because it can’t be done, and I’m sure it has been thought of before. It’s The fact cheaters and hackers will plague the system, as what happened with socom.
Anyways I went on a tangent there…oh well. I guess all I’m asking for is a rating/leveling system that is based on skill more than how long you play the game. And the fact that I miss world leaderboards that dictate your rank. Miss my wings
Thinking about the old Socom days makes me wonder how the next game is going to work. BTW, can someone shed light on how ranks worked in Confrontation?
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